This is going to be a practical overview of how I reduced the compilation time and binary sizes of Release Mode (-O3 or /Ox) C++ software. The goal of this will be to review some of the things that help with the goal, and some of the things that C++ as a language is fundamentally incapable of producing satisfactory answers to. Let’s
As part of a series of “I open my big mouth and volunteer to do more things”, I am going to do my best to be brief and do more than just give observations about the C++ Standards Committee, but give you some of the tools on
This is what I get for opening my big mouth in Twitter threads with people far my senior. Let’s just hope I don’t get in trouble, here…!
It’s finally happening. After the C++Now and CppCon 2018 talks and much work and feedback (thanks to everyone who sent e-mails and all the Patrons and Discord members who participated), sol3 is now
Delicious cheese rests on the other side of that fence, enticing mice like myself and my users! It’s a very dangerous trap. Almost as dangerous, in fact, as the